
Frontier adds that it won't be as in-depth as, say, Planet Zoo, but you "will be able to add a little extra flair to your parks. They can last quite a while and if you aren't prepared then a broken enclosure here, and a loss in your shops there and you can be on a fast track to bankruptcy in. These will affect your park rating and profits as well as damage your buildings and fences. Surface brushes will include options for sand, rocks, mud, and gravel, and we'll then be able to add in bushes, rocks, and trees, while park decorations include chairs, lights, banners, and planters. When playing Jurassic World Evolution 2 one of the biggest hurdles you'll face is storms. This should mean our guest buildings will be a lot more personalised, but it stretches out to the park itself, too - "you will be able to add a variety of decorations to your parks and quickly add in forests, shrubbery, and terrain surfaces with the game's quick and easy tools." The devs add that they've been working on a higher level of control for terrain tools and brush sizes. from steak houses for adventurers to bowling alleys for nature lovers, the choice is yours."Įxternally, meanwhile, you'll be able to choose between different building facades, roof options, roof decorations, entrance style, signs, colours, lights, and more. It sounds as though guest needs will be far more in-depth: "your guests have different interests and different people will be attracted to different areas of your parks based on their interests. Doing this allows you to easily add Amenities in the center, as well as a second Park Tour that goes around the edges of each enclosure. i think all were well designed, all facilities have their own dedicated area located up the hill covered by dense jungle. You can customise these both inside and outside, although the internal customisations are more catered to guest needs, so you won't see this reflected in the building's appearance. this is an improved/inspired design of the 2015 Jurassic World.

These guest buildings will be split into either Amenities (small, medium, and large) or Attractions. This is very exciting as it means that Velociraptors and other pack animals will be able to hunt and tackle larger herbivores something which, again, feeds back into the more natural feeling dinosaurs in the sequel. you won't find a finer dino-park builder out there. the most gorgeous dinosaurs ever made in a game. Jurassic World Evolution 2 is a perfect sequel. The latest Feature Focus, however, explains how you'll be able to design your parks with "unique looks" for guest buildings. Another part of this is the focus on hunting and fighting with group attacks prevalent in the game. A detailed and finely tuned machine of chaos and carnivores.

One of the things that could make parks in the first Jurassic World Evolution feel a little stale was the limited guest buildings, meaning you'd see a fair amount of repetition when designing your park.
